It is an interesting mechanic, but it boils down to you meticulously sending out the little furball in every area you come across, and waiting or fighting patiently for minutes on end to see what it finds. The worst part is that it might not even come back with an item you need hell, sometimes it will just come back empty-handed. The feature exists to allow players to find items that exist in the area that can only be obtained by your feline companion. The solution was to send out your cat – who is admittedly the most adorable thing about this game – using something that Tales Of Xillia 2 calls Kitty Dispatch. Sounds easy, right? Well somehow, it ended up being an annoying waste of time because even though I was looking in the most common places to find an egg – Ludger’s kitchen or the marketplace, for example – I couldn’t find one. One of the missions was simply to find an egg.
![tales of xillia 2 devil arms tales of xillia 2 devil arms](http://koi-nya.net/img/subidos_posts/2012/10/ToX2-Academy-Outfits-529x1000.jpg)
Located in each town is a bulletin board that features a seemingly endless barrage of side-quests that are comprised of the very worst parts of playing an MMO. There’s a possibility that things would be less insufferable if making Gald was actually fun, but it’s not. In the end, paying back your debt is a game mechanic that is stupidly tethered to unlocking new areas of the world. If you don’t pay up, you can’t progress with the game. What this means is that for the most part, you never really care about accumulating a lot of cash because you know that just around the corner is a cell-phone call demanding that you pay up. You actually have to consistently pay fractions of this debt back as you accumulate Gald.
![tales of xillia 2 devil arms tales of xillia 2 devil arms](https://www.gematsu.com/wp-content/uploads/2012/09/ToX2-ToX-Digest.jpg)
#TALES OF XILLIA 2 DEVIL ARMS SERIES#
Now, I am all for change and spicing things up – especially in a series where each game consistently plays and indeed has a narrative like the last – but this game just has some fundamental design choices that boggle the mind.įor starters, your new and randomly silent protagonist Ludger Kresnik gets placed into medical debt early on into the Tales of Xillia 2, but it isn’t just for story purposes. Don’t get me wrong, the story was good as were the characters, but there seemed to be a definitive enough ending to rule out a potential continuation.Īfter having played Tales Of Xillia 2, I once again revisited that thought of whether an expansion on the world of Elympios or Rieze Maxia was necessary, and ultimately came to the conclusion that the game is a weird departure from not just the original game, but the franchise itself. With that said, did 2013’s Tales Of Xillia warrant a sequel? Ever since I finished the original game I was at a crossroads in wondering why a sequel had already been released in Japan.
![tales of xillia 2 devil arms tales of xillia 2 devil arms](https://i.ytimg.com/vi/YmjPyXdquuk/maxresdefault.jpg)
The franchise has always felt like the little brother to Final Fantasy, crafting new fantastical universes to explore for hours on end with each passing iteration. It is very rare to see a Tales game receive a direct sequel.